Physical modeling simulates the behavior of real life instruments. But Atoms takes you beyond what’s possible in the natural world. Its features are deep enough to explore the outer bounds of sound design, yet so simple that you can easily mangle, shape and create.
Atoms is powered by a simulation of interconnected masses and springs with tweakable properties and dimensions. The model is triggered by a virtual bowing action that excites the system and makes it vibrate to generate sound.
Nothing in the natural world is ever truly static. Physical modeling mimics this by generating sounds with the same organic fluctuations as acoustic instruments. Atoms takes it even further. Its six main parameters can be automated with a selection of powerful motion options to add extra life. This lets you create soundscapes that are constantly shifting and re-generating, like a natural organism.
If you’re used to working with sample libraries, Atoms will bring a new level of otherworldly realism into your tracks. Atoms comes equipped with a powerful randomization engine. It’s a musically calibrated algorithm that selectively adjusts each parameter based on its relationship to the others, giving you usable patches with every roll of the dice. You can narrow the algorithm further by limiting the random ranges for any knob or locking parameters from changing. Finally, the Recycle button is a second randomizer that will create new patches similar to the current patch. Once you have a sound you like, click recycle to explore related options.
The bottom panel gives you a range of creative effects to further sculpt your sound. You can also choose between four sonic profiles, each offering a different structure of the mass-spring network simulation. With the exception of Space (reverb), all effects in the bottom panel are created inside the physical model itself. This gives you a range of unique modulation effects that are an inherent part of the physical model and sound more natural than any separate FX chain ever would.
- Plugin formats: VST, VST3, AU, AAX (64-bit)
- Platforms supported: Mac OS 10.11 and up (including Native Apple Silicon M1/M2 Compatibility). PC Windows 10 and newer
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